[Wine-patches] gdi32: correct order of transformation matrix elements
Konstantin Kondratyuk
=?iso-8859-1?q?kondratyuk_=CE=C1_etersoft=2Eru?=
Чт Дек 25 13:31:01 MSK 2008
--
Best regards,
Konstantin Kondratyuk.
----------- следующая часть -----------
From cd49d82e932683237c90e6b03b82b5918cc35cbf Mon Sep 17 00:00:00 2001
From: Konstantin Kondratyuk <kondratyuk на etersoft.ru>
Date: Thu, 25 Dec 2008 13:23:08 +0300
Subject: [PATCH] gdi32: correct order of transformation matrix elements
---
dlls/gdi32/freetype.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/gdi32/freetype.c b/dlls/gdi32/freetype.c
index e5bed3d..aafb42a 100644
--- a/dlls/gdi32/freetype.c
+++ b/dlls/gdi32/freetype.c
@@ -4495,8 +4495,8 @@ DWORD WineEngGetGlyphOutline(GdiFont *incoming_font, UINT glyph, UINT format,
{
FT_Matrix worldMat;
worldMat.xx = FT_FixedFromFloat(font->font_desc.matrix.eM11);
- worldMat.xy = FT_FixedFromFloat(font->font_desc.matrix.eM21);
- worldMat.yx = FT_FixedFromFloat(font->font_desc.matrix.eM12);
+ worldMat.xy = FT_FixedFromFloat(font->font_desc.matrix.eM12);
+ worldMat.yx = FT_FixedFromFloat(font->font_desc.matrix.eM21);
worldMat.yy = FT_FixedFromFloat(font->font_desc.matrix.eM22);
pFT_Matrix_Multiply(&worldMat, &transMat);
pFT_Matrix_Multiply(&worldMat, &transMatUnrotated);
--
1.6.0.2.GIT
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